Knights Templar NWN
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Knights Templar NWN

A forum for the Knights Templar mod for Neverwinter Nights
 
HomeLatest imagesSearchRegisterLog in

 

 Enhancing Weapons

Go down 
2 posters
AuthorMessage
Nuli




Posts : 98
Join date : 2008-09-10
Age : 49
Location : Pittsburgh, Pa

Enhancing Weapons Empty
PostSubject: Enhancing Weapons   Enhancing Weapons Icon_minitimeThu Nov 06 2008, 02:23

Would it be possible to make it so that you can enhance items that have non standard damage types on them? For instance, my rogue is using a sword called Backstabber which does negative energy damage and is on hit level 5. Currently, I can pay to increase the enhancement bonus, but there is no way for me to increase the on hit level. I really like the sword, but it will be pretty useless at higher levels. I don't want to be able to create weapons with these non standard damages (negative, positive, divine, etc) but it would be nice if I could at least enhance the on hit level somehow, and makes finding and enhancing those types of weapons more special i think.

Nuli
Back to top Go down
Sarah the DM




Posts : 695
Join date : 2008-09-04

Enhancing Weapons Empty
PostSubject: Re: Enhancing Weapons   Enhancing Weapons Icon_minitimeFri Nov 07 2008, 09:38

I was planning to increase the number of special weapons in the module, so that you can find a more powerful one similar to the weaker one you have. I still haven't finished creating all the special weapons.
Back to top Go down
 
Enhancing Weapons
Back to top 
Page 1 of 1
 Similar topics
-
» an idea for a few weapons
» Question about upgrading weapons
» Does the Anvil support Ranged Weapons?
» ehhh just a quick question on the weapons
» Updating old crafted weapons to have descriptive names (take2!)

Permissions in this forum:You cannot reply to topics in this forum
Knights Templar NWN :: Ask the DM (Questions and Bug Reports) :: KT Custom Scripts / Modifications-
Jump to: