Knights Templar NWN

A forum for the Knights Templar mod for Neverwinter Nights
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 fixing vile king

View previous topic View next topic Go down 
AuthorMessage
pugz

avatar

Posts : 86
Join date : 2008-09-12
Age : 32
Location : MICHIGAN

PostSubject: fixing vile king   Mon Nov 17 2008, 03:27

hey sarah u told me to remind u on the forus t fix the vile king...so....ummmm....thats what i am doing Smile
Back to top Go down
View user profile
Zog2

avatar

Posts : 137
Join date : 2008-09-07
Age : 51
Location : Vic, Oz

PostSubject: Re: fixing vile king   Mon Nov 17 2008, 18:56

Which aspect of the Vile King needs "fixing"?
Back to top Go down
View user profile
Clive Forumposter

avatar

Posts : 94
Join date : 2008-09-11
Age : 41
Location : UK

PostSubject: Re: fixing vile king   Tue Nov 18 2008, 05:42

The aspect where he keeps killing pugz.... gotta be a glitch.
Back to top Go down
View user profile
pugz

avatar

Posts : 86
Join date : 2008-09-12
Age : 32
Location : MICHIGAN

PostSubject: Re: fixing vile king   Tue Nov 18 2008, 10:29

lol very funny Smile no chris told me to post a message.....the changes he was talkin about is he made him have 3 attacks a round instaed of 2.... it was supposted to be at alower damge and he forgot to change the damage per hit. i gotta admit tho u made me laugh clive Smile
Back to top Go down
View user profile
Sarah the DM



Posts : 695
Join date : 2008-09-04

PostSubject: Re: fixing vile king   Tue Nov 18 2008, 20:03

I would prefer to be called Sarah the DM or just Sarah at all times. I don't like my real name used. Thanks.

As for the Vile King, his damage is reduced. It was insanely high, because I limited his attacks to two per round. I decided to increase his attacks and lower the damage per attack. He still does the highest damage in the module (other than the DM), but he should be a bit more reasonable now.
Back to top Go down
View user profile
pugz

avatar

Posts : 86
Join date : 2008-09-12
Age : 32
Location : MICHIGAN

PostSubject: Re: fixing vile king   Wed Nov 19 2008, 01:37

ok sarah i will not use yer name again. ty
Back to top Go down
View user profile
Clive Forumposter

avatar

Posts : 94
Join date : 2008-09-11
Age : 41
Location : UK

PostSubject: Re: fixing vile king   Wed Nov 19 2008, 04:07

I knew someone like that once, he went by the name "Colin" all week, but at weekends insisted we call him "Princess Sabrina"...
Back to top Go down
View user profile
Sarah the DM



Posts : 695
Join date : 2008-09-04

PostSubject: Re: fixing vile king   Wed Nov 19 2008, 09:35

I don't mind my real name being used outside of NWN, but Sarah is my character. I know. I know. She's female, but that's what role playing is all about. I'm sure all of you play characters that are exactly like yourself in real life...

Anyway, not a big deal, but since I refer to everyone else by their character names and do not even know their real names, I like the same treatment.

As for the Vile King, he's probably beatable again, but I doubt he'll be easy what with all his henchmen.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: fixing vile king   

Back to top Go down
 
fixing vile king
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» King of the Hill
» King's Own Royal Regiment Museum
» 3523 Private G. Puzey, 3/60th Foot, King's Royal Rifle Corps.
» Scarlett King (Finished)
» King Thanos

Permissions in this forum:You cannot reply to topics in this forum
Knights Templar NWN :: Ask the DM (Questions and Bug Reports) :: KT Custom Scripts / Modifications-
Jump to: