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A forum for the Knights Templar mod for Neverwinter Nights
 
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 D13 Lag Problem

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Asylum




Posts : 6
Join date : 2008-09-28
Age : 32

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PostSubject: D13 Lag Problem   D13 Lag Problem Icon_minitimeSun Sep 28 2008, 14:28

Every time I round the first corner by the first spawn in the wooded cove, I have this major lag spike. At first I thought it was my computer, because it occasionally has problems running Neverwinter, but Josh says that it happens to him as well. It has never caused much trouble, but figured I would let you know.
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Wheatonrunner69
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Wheatonrunner69


Posts : 57
Join date : 2008-09-04
Location : Boston MA

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PostSubject: Re: D13 Lag Problem   D13 Lag Problem Icon_minitimeMon Oct 06 2008, 18:08

I'll let you know as soon as I get to D13.

-WR69
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Sarah the DM




Posts : 695
Join date : 2008-09-04

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PostSubject: Re: D13 Lag Problem   D13 Lag Problem Icon_minitimeMon Oct 06 2008, 19:25

I've tested it and noticed the same thing. I think the problem has to do with the exceptionally large tree in the one corner. It's part of the latest NWN version, like the horses. It appears the new placeable items are just as laggy as the horses. Might be because Bioware put so much crap in the latest version that isn't necessary, like a huge number of invisible objects and mounted versions of the different races.
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PostSubject: Re: D13 Lag Problem   D13 Lag Problem Icon_minitime

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