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A forum for the Knights Templar mod for Neverwinter Nights
 
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 Land Shark swimming about D1

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Shal

Shal


Posts : 29
Join date : 2009-10-31

Land Shark swimming about D1 Empty
PostSubject: Land Shark swimming about D1   Land Shark swimming about D1 Icon_minitimeSat Oct 31 2009, 12:24

While I've always enjoyed the random Gank monster (no sarcasm), I think the Land Shark lurking about D1 may be a tad rough.

He nailed me a few times, as he just sat in the little ruined tower where you spawn out of, by the Farmer. I always thought they were a 1-hit kinda thing? Ya know, slam ya for +63 to hit, 150 Damage, taunt, poof away, et. al. That change?

Not a big whoop, just thought that while I can always switch to another character thats past D1, a new person coming on may think the GM is a psychotic sadist with no sense of game balance.

*looks innocent* Not that I've ever thought that....

*wink*
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Sarah the DM




Posts : 695
Join date : 2008-09-04

Land Shark swimming about D1 Empty
PostSubject: Re: Land Shark swimming about D1   Land Shark swimming about D1 Icon_minitimeSun Nov 01 2009, 06:23

Interesting that the Gank Beast appeared there. I thought the scripting prevented that, but I was wrong. This is fixed next update. Tell me, did you like the land shark?
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Shal

Shal


Posts : 29
Join date : 2009-10-31

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PostSubject: Re: Land Shark swimming about D1   Land Shark swimming about D1 Icon_minitimeSun Nov 01 2009, 15:52

Quote :
Tell me, did you like the land shark?

Didn't really get a chance to get to know him, as he had a habit of biting me in half in one second. I think he really liked me though.
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Sarah the DM




Posts : 695
Join date : 2008-09-04

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PostSubject: Re: Land Shark swimming about D1   Land Shark swimming about D1 Icon_minitimeMon Nov 02 2009, 23:17

I fixed the land shark so it disappears after a kill (like the Gank Beast). No reason for it to get over fed.
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Land Shark swimming about D1 Empty
PostSubject: Re: Land Shark swimming about D1   Land Shark swimming about D1 Icon_minitime

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