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A forum for the Knights Templar mod for Neverwinter Nights
 
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Warchief

Warchief


Posts : 102
Join date : 2009-02-09

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PostSubject: New Item Ideas   New Item Ideas Icon_minitimeWed Feb 10 2010, 02:35

Here are some ideas for some new items some maybe be a little harder to put in than other but still here are some suggestions.

Boots of Asskicking
Legendary Item found in d16
+6 to 10 AC
Haste
regen +10
dex + 6
wis + 6
DR +15 soak 20
Freedom
Only usable by Monks

Wrath of God
base item Double Axe
Legendary Item found in d16
+12 enchantment
2d12 divine or postive
on hit lvl 20-28
only useable by Good

Amulet of the Dog
Bonus spell slots Druid lvl 0 - 5
Skill bonus Animal Empathy + 4

Chicken Helm
Bonus Spell slot Druid lvl 0 - 5
Skill bonus Animal Empathy +2
AC +2
Clarity 2 uses per day

Amulet of the Wolf
Bonus spell slot Druid lvl 5 - 9
Skill Bonus Animal Ampathy + 6
AC +2

Hawk Helm
Bonus Spell slot Druid lvl 5-9
Skill Bonus Animal Empathy +4
AC +4

Feeding of the 5000 set

Blessed Fish
Base Item club
Enchantment bonus +10
Damage Bonus Positive 20
Damage Bonus Magical 20

Leftover Bread
Base Item Club
Enchantment bonus +10
Damage Bonus Divine 20
Damage Bonus Magical 20

Basket of Plenty
Base Item Helm
Bludgoning resist 20
Slashing resist 20
Piercing resist 20
Cast Spell Regenerate Unlimited uses per day (symbolizes the never ending supplies)
Regen +10

Set Bonus
AC +10
Str +6
con + 12
dex + 4
Sonic resist 15
Electrical resist 15
Fire resist 15
Acid resist 15
Cold resist 15
Immunity Poison
Immunity Disease
Regen 20

I saved the hardest for last so here it is:

Quiver of the Forest
Use Unique Power Self Unlimited Uses per day
Only Usable by Arcane Archer

Unique Power will call up a conversation that will let the user decide what type of arrows he/she wishes to summon. The Quiver will then check the lvl of the character to determine the on hit power and summon X number of stacks of Arrows. The Item could be a quest item given to you by Ziggy or the Dryad in d9 or involving both. There could be a limit set to the number of stacks summoned like say a character can have no more than 20 stacks in his/her inventory at one time. Just a suggestion to make Arrows at higher lvl more available since right now the best arrows you can buy are only +10 and do not do much damage for higher dungeons.

Those are my current suggestions, I may think up more later on.
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Sarah the DM




Posts : 695
Join date : 2008-09-04

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PostSubject: Re: New Item Ideas   New Item Ideas Icon_minitimeWed Feb 10 2010, 21:53

I didn't really like the asskicking name for the boots but there's a new legendary pair of boots in the module that is close to what you suggested. A new double axe with divine damage (similar to Righteous Fury) is added. I also added the Amulet of the Dog and Amulet of the Wolf. I'll have to look at the other items later (going on a short vacation).
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Warchief

Warchief


Posts : 102
Join date : 2009-02-09

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PostSubject: Re: New Item Ideas   New Item Ideas Icon_minitimeThu Feb 11 2010, 01:14

yeah the boots were added in as a little bit of a joke from a friend since he has always been saying that there should be boots of asskicking for a monk. Thanks for putting in the effort to create some of the other items on the list. Now I'm gonna have to do some runs and try to find them. Enjoy your vacation and see ya when you get back.
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