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Freeman



Posts : 3
Join date : 2010-01-05

PostSubject: Monster Damage   Tue Jan 05 2010, 17:13

1. Sarah what did you change in the game nowe all monsters do so mutch damage its almost inposebel to stay alive ? Question

2. Another thing what happens to the loot drops all i get nowe days i mean the last 2 mounths ore so is wapons and gold potions and scrols , somethimes a ring for the rest never set items. Question

3. i also have a positive thing i do like the changes you made in the dungeons. Exclamation Exclamation Exclamation

Greetz Freeman lol! Evil or Very Mad
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Sarah the DM



Posts : 695
Join date : 2008-09-04

PostSubject: Re: Monster Damage   Tue Jan 05 2010, 21:09

What monsters are doing too much damage? Be sure to use gems to add damage resistance to items to help reduce damage.

I took a look at the loot script and altered it to drop more items and less gold. That should address your issue with not finding enough items.
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Freeman



Posts : 3
Join date : 2010-01-05

PostSubject: Thanks   Wed Jan 06 2010, 18:00

[b]My thanks for your quick reaction i wil take a look at damage reduction for the gemes but howe can i make a armor resist the divine damage because i dont think there is a gem to resist that. confused
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Sarah the DM



Posts : 695
Join date : 2008-09-04

PostSubject: Re: Monster Damage   Wed Jan 06 2010, 21:02

If it's divine damage, you must be talking about the D15/D16. Those dungeons are meant to be extremely difficult.

There are a few sets that give divine damage resistance, but you're right. It's very rare, and you can't use a gem to get divine damage protection.

Monsters are somewhat randomized on KT, so it's possible to get ones that do a great deal of extra damage as well as weaker than normal ones. I'll take another look at the script that determines the amount of damage dealt and see if it's making some monsters too powerful to survive.

I also need to take a look at concealment, because it's just not effective in the higher dungeons. I think it has something to do with monsters having the blind fight feat. Even if they miss the first attack from concealment, they get to roll a second attack. If it hits, they bypass the concealment (I think).
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Freeman



Posts : 3
Join date : 2010-01-05

PostSubject: Re: Monster Damage   Thu Jan 07 2010, 17:19

Divine damage is also be done in d 12 bij the fire imp, and i believe there are more i must look for that.
i wil try and look what other monsters do for damage. bounce

then about the gems we can puut on our armor shield and helmet these are the only 3 items you can puut it on what about the other damages?
because we have Fire, Cold, Acid, Sonic, and elektrical, so there are always 2 kinds of damege that we cant protect us from.
even if you use elemantal potions the stil hut plenty then again once you puut a gem on a item you cant remove it, and we dont find that mutch good items to use in the higher dungeon but that is my experience!!!!!! Sad No
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