it would be vary nice if we could come up with a few new guilds
Ivan the Terrible
Posts : 18 Join date : 2008-11-30
Subject: Re: guilds........... Mon Jan 26 2009, 10:11
I SECOND THAT. Could make PVP interesting and legal in certain insatances (ie. guild v.guild, or assassins v. paladins, etc.). I've been on a few servers where assassin guilds get very powerful.
Sarah the DM
Posts : 695 Join date : 2008-09-04
Subject: Re: guilds........... Mon Jan 26 2009, 18:48
I don't plan to offer a guild for evil characters. Players can choose to do evil and even cooperate with other evil characters, but I won't be adding support for them.
vash4me
Posts : 1 Join date : 2009-01-26
Subject: Re: guilds........... Mon Jan 26 2009, 19:07
Sarah the DM wrote:
I don't plan to offer a guild for evil characters. Players can choose to do evil and even cooperate with other evil characters, but I won't be adding support for them.
I would like to see a guild for those who are not nessecarily "Templar Knights" But not nessecarily evil- a middle ground place made for strong warriors who might not be able to be Templar Knights, but still want to join something just as nice.
GammaGm
Posts : 64 Join date : 2008-12-29
Subject: Re: guilds........... Tue Jan 27 2009, 13:38
I can see a guild for evil characters....
They always glow bright red. They have horns and tails. They lose 10 from charisma and intelligence. They get double the money and loot. Random lightning from the sky strikes them when sleeping.
As you might have already guessed. I'm kidding.
Sarah the DM
Posts : 695 Join date : 2008-09-04
Subject: Re: guilds........... Wed Jan 28 2009, 03:04
I actually like your idea Gamma, except for the part about getting double loot.
Nuli
Posts : 98 Join date : 2008-09-10 Age : 49 Location : Pittsburgh, Pa
Subject: Re: guilds........... Fri Jan 30 2009, 08:28