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	<channel>
		<title>Questions about Items</title>
		<link>http://ktnwn.forumotion.net/questions-about-items-f1/-t1.htm</link>
		<description>Post questions that you have about items here.</description>
		<lastBuildDate>Fri, 09 Oct 2009 13:53:26 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Questions about Items</title>
			<url>http://i34.servimg.com/u/f34/12/94/28/87/homban10.jpg</url>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/-t1.htm</link>
		</image>
		<item>
			<title>Why no Chain?</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description>Marty does not have chain mail 4 sale, he has +1 chain but no Chain why would you leave that out? did you over look it? or just trying to make things harder...? or did you just over look it?



 



Also why I got your attention, can you do something about your spawns and exp rewards to make it Party freindly , I meen if you made it so you got more exp when in a party or make spawns more often when in party you will get more People \

Build it they will come...  

God Bless, see you in  ...</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 09 Oct 2009 13:53:26 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm#1726</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm</guid>
		</item>
		<item>
			<title>An unusual request</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[<img src="http://illiweb.com/fa/i/smiles/icon_sad.gif" alt="Sad" longdesc="3" /> 
<br />
Apparently the spots on my dice have worn off from such prolonged use. I need a new set of dice. <img src="http://illiweb.com/fa/i/smiles/icon_cry.gif" alt="Crying or Very sad" longdesc="11" />]]></description>
			<category>Questions about Items</category>
			<pubDate>Wed, 30 Sep 2009 22:43:30 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm#1710</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm</guid>
		</item>
		<item>
			<title>Cleric Set (Blessed set)</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm</link>
			<dc:creator>GammaGm</dc:creator>
			<description><![CDATA[Is there any way that the amulet of the Blessed set can be changed to a ring, boots, or armor so that a cleric in the Knights can make use of the benefits of the Blessed set and the Knight's ammy?
<br />

<br />
Unless I'm wrong, which i frequently am, the Blessed set is the only cleric-type set.]]></description>
			<category>Questions about Items</category>
			<pubDate>Sat, 03 Jan 2009 03:34:53 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm#477</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm</guid>
		</item>
		<item>
			<title>Too many keys...</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description>I would like it if you could make it so when you get the vile key it becomes a master key for all dungeons/ maybey even all doors chest ect......</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 18 Sep 2009 13:40:16 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm#1616</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm</guid>
		</item>
		<item>
			<title>Rainbow Dragon</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>This was an experience.  Gomez got him  then I got him yesterday and Dark got him today.  I surely hope that when done with this area we get loot drop.  Right now just get xp if your not maxed.  The dragon killed me twice before i got him. He sure has some damaging breath lol.</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 11 Sep 2009 22:26:42 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm#1587</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm</guid>
		</item>
		<item>
			<title>Pally Set Items</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>Sarah what were your thoughts when you gave lvl 60 pally set item the create undead and we get a lvl 13 shadow?  In my opinion that shadow would be good for stout set but certainly is a big waste on a lvl 60. When I first saw it I thought it was a good April Fools Joke.  My pally was doing great she got Vile King's key and with in 2 days she is worthless.  Even with the SOS sword and having  D-16 key she cant even hit the Drow Master Assasins. We have concealment and the monsters see us right  ...</description>
			<category>Questions about Items</category>
			<pubDate>Tue, 08 Sep 2009 05:07:44 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm#1536</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm</guid>
		</item>
		<item>
			<title>Drow Set...</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/drow-set-t210.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description><![CDATA[You have drow sheild
<br />
sword
<br />
armor
<br />
can you just make a set?]]></description>
			<category>Questions about Items</category>
			<pubDate>Mon, 07 Sep 2009 02:48:14 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/drow-set-t210.htm#1510</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/drow-set-t210.htm</guid>
		</item>
		<item>
			<title>Wizard Set</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/wizard-set-t129.htm</link>
			<dc:creator>Warchief</dc:creator>
			<description>I took a look at the wizard set and found out that most of the bonuses that are on the set are already on the staff and some of the other bonuses are fairly useless for a wizard. Would it be possible to change the set bonus to give more useful bonuses like spell slots, crit immunity, some physical immunity or resistances, maybe a bonus to con for some ideas. Now I'm not going to post what is actually on the set bonus because that will give it away to those who havent acquired the items yet but  ...</description>
			<category>Questions about Items</category>
			<pubDate>Sun, 22 Feb 2009 04:21:36 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/wizard-set-t129.htm#884</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/wizard-set-t129.htm</guid>
		</item>
		<item>
			<title>crafting for the rest of us</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-for-the-rest-of-us-t160.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description><![CDATA[Why not put potions back in the game , let us make our own potions , I was fun <img src="http://illiweb.com/fa/i/smiles/icon_question.gif" alt="Question" longdesc="17" />  just limit the potions like you do true strike and heroism then you wont have the over using but A reward system...
<br />

<br />
ps... don't say you can't make that work your  great scripter...
<br />

<br />
What i meen is this I have toons that don't craft weapon @ all but whould craft potions...]]></description>
			<category>Questions about Items</category>
			<pubDate>Fri, 08 May 2009 11:47:25 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-for-the-rest-of-us-t160.htm#1131</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-for-the-rest-of-us-t160.htm</guid>
		</item>
		<item>
			<title>blessed set</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/blessed-set-t195.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[my toon is:
<br />
Halfling chotic good fighter 14 wm 25 bard 1  at lvl 60 wearing blessed set.
<br />

<br />
When i use true seeing buff on helm I cant see any characters in dungeon nor can i see angel or store unless i run into them.  If i dont use true seing i can see them.  Is this a glitch that can be fixed or am i doing something wrong???]]></description>
			<category>Questions about Items</category>
			<pubDate>Tue, 04 Aug 2009 01:27:55 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/blessed-set-t195.htm#1410</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/blessed-set-t195.htm</guid>
		</item>
		<item>
			<title>scthes not being able to be upgraded</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/scthes-not-being-able-to-be-upgraded-t143.htm</link>
			<dc:creator>pugz</dc:creator>
			<description>there seems to be a problem with scethes. (sorry i know i didnt spell correctly)!!  at lvl 10 i have a fighter wm using a regular scethes and had 400k on me and marty wouldnt give option to add the +1 so i took another toon and tried doing it at the beholder and he wouldnt do it either. to make sure i tried upgrading a rapier and it did that with no problems.  so sarah if its in yer scripting or is it a mistake can u plz try to fix it???</description>
			<category>Questions about Items</category>
			<pubDate>Tue, 31 Mar 2009 14:11:24 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/scthes-not-being-able-to-be-upgraded-t143.htm#1002</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/scthes-not-being-able-to-be-upgraded-t143.htm</guid>
		</item>
		<item>
			<title>Dwarven Waraxe</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/dwarven-waraxe-t137.htm</link>
			<dc:creator>Nirvana620</dc:creator>
			<description>Well, I was sitting in the Red Dragon Inn about to log, suddenly I was booted and was said &quot;You have been Booted&quot;, Sarah was not on, so I I though it was me. When I logged back in, I noticed my Dwarven Waraxe +13 was vanished, no reason what so ever.



I was hoping if I could get repaid for my lost item. It's stats were:



Lightning Dwarven Waraxe

+13 Enchantment



2D12 Lightning Damage



Keen



On Hit LvL 25



Pugz was the one who made this weapon, if you don't  ...</description>
			<category>Questions about Items</category>
			<pubDate>Thu, 12 Mar 2009 05:22:52 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/dwarven-waraxe-t137.htm#948</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/dwarven-waraxe-t137.htm</guid>
		</item>
		<item>
			<title>Anvil Oddity, sorc spell, and Dagger of Destruction</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/anvil-oddity-sorc-spell-and-dagger-of-destruction-t78.htm</link>
			<dc:creator>werehound</dc:creator>
			<description>Ok, so, I was crafting my Arcane Helm with my sorcerer, I put electrical resistance on it (it became -/30) around level 54, and then upgraded the resistance at level 60, after defeating the mistress. Problem is, once i upgraded the resistance to 35, it no longer worked with my set. I equip it and nothing happens, no recognition, no set item message, nothing, essentially breaking my set. Possible bug; like the tag being changed?



And Issac's Greater Missle Storm? When Maximized, it does 10  ...</description>
			<category>Questions about Items</category>
			<pubDate>Wed, 24 Dec 2008 08:50:19 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/anvil-oddity-sorc-spell-and-dagger-of-destruction-t78.htm#421</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/anvil-oddity-sorc-spell-and-dagger-of-destruction-t78.htm</guid>
		</item>
		<item>
			<title>Crafting --- Just Say No!</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-just-say-no-t84.htm</link>
			<dc:creator>GammaGm</dc:creator>
			<description><![CDATA[I recently tried to craft a piece of set armor.  This apparently changes its properties so that it is no longer a set item in terms of having all items in a set.
<br />

<br />
NEVER DO THIS!!!  Your prized item will be trashed and look no better (or worse) than before.  <img src="http://illiweb.com/fa/i/smiles/affraid.gif" alt="affraid" longdesc="40" />]]></description>
			<category>Questions about Items</category>
			<pubDate>Mon, 29 Dec 2008 22:58:04 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-just-say-no-t84.htm#447</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/crafting-just-say-no-t84.htm</guid>
		</item>
		<item>
			<title>Knight Templar Big Green Hand</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/knight-templar-big-green-hand-t51.htm</link>
			<dc:creator>Clive Forumposter</dc:creator>
			<description>Would it be possible for criminals who have been caught with the Templar hand  to lose the ability to use their porting charms? 



The majority of evil characters seem to be cowards with no concept of fair play and always want to make a run for it to the safety of non-pvp areas instead to facing judgement with honour (shocking, I know.) 



I had a couple of ideas how it might work..

- charms just don't work at all.

- charms work but the player is transported immediatly to prison and  ...</description>
			<category>Questions about Items</category>
			<pubDate>Thu, 16 Oct 2008 21:48:33 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/knight-templar-big-green-hand-t51.htm#289</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/knight-templar-big-green-hand-t51.htm</guid>
		</item>
		<item>
			<title>i cant upgrade my wep</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/i-cant-upgrade-my-wep-t71.htm</link>
			<dc:creator>Vorbags</dc:creator>
			<description>i have a longsword +5 and i can use a +7 and noone will upgrade it for me is this a but or am i missing something my crafting is 38</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 21 Nov 2008 18:23:21 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/i-cant-upgrade-my-wep-t71.htm#398</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/i-cant-upgrade-my-wep-t71.htm</guid>
		</item>
		<item>
			<title>Set Item bonuses</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/set-item-bonuses-t10.htm</link>
			<dc:creator>Wheatonrunner69</dc:creator>
			<description><![CDATA[Does each set offer different bonuses when completed, or are they the same? Are the set bonuses static or do they change depending on your class/alignment/race.
<br />

<br />
- WR69]]></description>
			<category>Questions about Items</category>
			<pubDate>Wed, 10 Sep 2008 16:22:45 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/set-item-bonuses-t10.htm#20</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/set-item-bonuses-t10.htm</guid>
		</item>
		<item>
			<title>On hit power lvl 1</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/on-hit-power-lvl-1-t12.htm</link>
			<dc:creator>aztech63</dc:creator>
			<description><![CDATA[I notice that many weapons have something that says like On hit unque power lvl 1 or lvl 2 or lvl 3... 
<br />

<br />
What does each level give you? Obviously more damage but is it like level 1 is 1d8 level 2 2d8 etc???? What actual increase is from level to level?]]></description>
			<category>Questions about Items</category>
			<pubDate>Fri, 12 Sep 2008 17:02:34 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/on-hit-power-lvl-1-t12.htm#50</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/on-hit-power-lvl-1-t12.htm</guid>
		</item>
		<item>
			<title>Great Axes</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/great-axes-t49.htm</link>
			<dc:creator>Asylum</dc:creator>
			<description>I have not seen any Great Axe with more than a on hit of 6, and I was wondering if any existed on this server. I remember good old Righteous Fury from DX2 and was hoping it would make an appearance in KT, but as of yet I have not seen or heard of it. I understand that I can always craft axes to get higher on hit power, but switching would be quiet a hassle as I also use a shield.

If there are in fact axes out there that have higher on hit power levels I would gladly take them off anyone's hands. </description>
			<category>Questions about Items</category>
			<pubDate>Sun, 12 Oct 2008 01:07:57 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/great-axes-t49.htm#272</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/great-axes-t49.htm</guid>
		</item>
		<item>
			<title>sequencer  robe</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/sequencer-robe-t30.htm</link>
			<dc:creator>aztech63</dc:creator>
			<description><![CDATA[I think the Sequencer robe is bugged. My greater mummy and dragon have much more AC and AB when cast just as an epic spell as opposed to when casted using the sequnecer robe.
<br />

<br />
Any way to check this out and store the full epic spells?  I think the Ac was like 40 and AB 35 for the dragon using the robe and the nomral spell it was something like 50 and 45. Not exactly sure of the normal values but they are significantly higher]]></description>
			<category>Questions about Items</category>
			<pubDate>Thu, 18 Sep 2008 02:08:42 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/sequencer-robe-t30.htm#143</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/sequencer-robe-t30.htm</guid>
		</item>
		<item>
			<title>ehhh just a quick question on the weapons</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/ehhh-just-a-quick-question-on-the-weapons-t40.htm</link>
			<dc:creator>joshandjenniferforever</dc:creator>
			<description>do u have a time frame or a general outline for the rest of the weapons to be added in?</description>
			<category>Questions about Items</category>
			<pubDate>Mon, 29 Sep 2008 07:18:36 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/ehhh-just-a-quick-question-on-the-weapons-t40.htm#200</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/ehhh-just-a-quick-question-on-the-weapons-t40.htm</guid>
		</item>
		<item>
			<title>what happened</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/what-happened-t37.htm</link>
			<dc:creator>pugz</dc:creator>
			<description>i logged in a bank toon last night and it stripped my toons inventory on the combat log it said item lost: then listd my whole inventory.  it took 3 screen shots to get the whole list of the lost items.  plz help me understand</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 26 Sep 2008 00:20:13 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/what-happened-t37.htm#195</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/what-happened-t37.htm</guid>
		</item>
		<item>
			<title>Updating old crafted weapons to have descriptive names (take2!)</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/updating-old-crafted-weapons-to-have-descriptive-names-take2-t35.htm</link>
			<dc:creator>Zog2</dc:creator>
			<description>I like the way that when we now add a gem to a weapon it's name changes, for example from &quot;+10 Rapier&quot; to &quot;Frosty Rapier +10&quot; ...indicating the damage type.

Also the way that the name of this weapon updates when you increase the enhancement value.



However, the weapons that I upgraded before this are all still called by the base (found) item name (eg. +10 Rapier) regardless of the current enhancement and gems added.



As I now don't use the quick-bar to change weapons  ...</description>
			<category>Questions about Items</category>
			<pubDate>Wed, 24 Sep 2008 00:26:00 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/updating-old-crafted-weapons-to-have-descriptive-names-take2-t35.htm#183</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/updating-old-crafted-weapons-to-have-descriptive-names-take2-t35.htm</guid>
		</item>
		<item>
			<title>Prismatic Blade</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/prismatic-blade-t34.htm</link>
			<dc:creator>GPharaoh</dc:creator>
			<description>I have found Prismatic Blade last night and noticed something strange... It has &quot;On Hit: Unique Power lvl 25&quot; but in reality it does between 20-40 dmg.</description>
			<category>Questions about Items</category>
			<pubDate>Tue, 23 Sep 2008 22:15:59 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/prismatic-blade-t34.htm#181</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/prismatic-blade-t34.htm</guid>
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