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		<title>Knights Templar NWN</title>
		<link>http://ktnwn.forumotion.net/feed/?</link>
		<description>Latest topics</description>
		<lastBuildDate>Tue, 24 Nov 2009 06:19:39 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Knights Templar NWN</title>
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			<link>http://ktnwn.forumotion.net/feed/?</link>
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		<item>
			<title>D14: Unholy</title>
			<link>http://ktnwn.forumotion.net/dungeons-f7/d14-unholy-t223.htm</link>
			<dc:creator>Sarah the DM</dc:creator>
			<description>I got tired of working on other issues and decided to start reworking D14: Unholy ahead of schedule.  It's got an entirely new look, and I'm expanding the elder werewolf plot.  It should be ready to go soon.</description>
			<category>Dungeons</category>
			<pubDate>Mon, 21 Sep 2009 11:36:20 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/dungeons-f7/d14-unholy-t223.htm#1655</comments>
			<guid>http://ktnwn.forumotion.net/dungeons-f7/d14-unholy-t223.htm</guid>
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			<title>why lower saves?</title>
			<link>http://ktnwn.forumotion.net/items-f6/why-lower-saves-t250.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>Why change the saves on cloaks of luck to reflex only? Player's saves were just too good?



I ran into a drow priestess who gave Holy Man (60+epic cleric) a Will saving throw DC 48 needed on a 9th level spell. That would be a score of, let's see: 10+9=19, 48-19= 29 modifier from stats and feats, clerics don't normally get spell focus feats to increase the DC's, so her Wisdom needed to get the DC up that far would be: (29*2)+10=68, or, just a tad under DOUBLE my cleric's magically-boosted wisdom.  ...</description>
			<category>Items</category>
			<pubDate>Mon, 23 Nov 2009 21:17:52 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/why-lower-saves-t250.htm#1897</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/why-lower-saves-t250.htm</guid>
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			<title>Resting time</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/resting-time-t254.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>Could you possably reduce the amount of time it takes to rest.  It takes forever to rest then longer to buff than it takes to die in the dungeons</description>
			<category>Knights Templar mod</category>
			<pubDate>Tue, 24 Nov 2009 06:19:39 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/resting-time-t254.htm#1901</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/resting-time-t254.htm</guid>
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			<title>Monster shout when u die is a bit too much on the insulting side</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/monster-shout-when-u-die-is-a-bit-too-much-on-the-insulting-side-t253.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[A Black Cat is shouting out the following when you die from him:
<br />
   Fat, drunk and stupid is no way to go through life then mentions the players name.   Can you change that to something not so insulting.??
<br />
Many players have commented about the insult.
<br />
 Hope you have enjoyed your time in the States and thanks for all the hard work your doing with the server.]]></description>
			<category>Knights Templar mod</category>
			<pubDate>Tue, 24 Nov 2009 06:17:06 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/monster-shout-when-u-die-is-a-bit-too-much-on-the-insulting-side-t253.htm#1900</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/monster-shout-when-u-die-is-a-bit-too-much-on-the-insulting-side-t253.htm</guid>
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			<title>I wanna be a Pirate!</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/i-wanna-be-a-pirate-t252.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>ever notice how the bad guys get the nicest hangouts? I wouldn't mind a chunk of real estate on that nice island the pirates have, or maybe a tent out by the oasis in the desert when the bandits are out raiding, or how 'bout a snug little cabin in the woods after the Head Knight runs off with a dryad?</description>
			<category>Knights Templar mod</category>
			<pubDate>Mon, 23 Nov 2009 21:56:46 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/i-wanna-be-a-pirate-t252.htm#1899</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/i-wanna-be-a-pirate-t252.htm</guid>
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			<title>d14 tweaks</title>
			<link>http://ktnwn.forumotion.net/dungeons-f7/d14-tweaks-t251.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>sorry Sarah, d14 was a disaster for my fighter. I know I died over 25 times in Nosferatu's chamber, there were body bags all around the entrance by the time Gramma helped me get the key. He could kill me in 3 hits, going from 1340 hps to -88 in 2 rounds. The only damage I saw him take was from positive and fire, I'm sure he's immune to anything else. If you try to maneuver, you die, either from traps or from summoned vampires that come if you move into the room to far. If you don't move, you  ...</description>
			<category>Dungeons</category>
			<pubDate>Mon, 23 Nov 2009 21:47:37 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/dungeons-f7/d14-tweaks-t251.htm#1898</comments>
			<guid>http://ktnwn.forumotion.net/dungeons-f7/d14-tweaks-t251.htm</guid>
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			<title>Items At Mysty's</title>
			<link>http://ktnwn.forumotion.net/items-f6/items-at-mysty-s-t245.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>We love the stores not reseting as fast as they use to but this has created a big problem with getting items from mysty's with more people playing I haven't been able to even get a piece of shrubbery let alone a blanket in over 2 weeks now.  Is it possable to put Mystys on a different reset time??</description>
			<category>Items</category>
			<pubDate>Sun, 15 Nov 2009 01:27:27 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/items-at-mysty-s-t245.htm#1855</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/items-at-mysty-s-t245.htm</guid>
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			<title>Spell Errors &amp;amp; Other Suggestions</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/spell-errors-other-suggestions-t249.htm</link>
			<dc:creator>Abriymoch</dc:creator>
			<description>Clerics cannot cast ANY AoE's (area of effect spells).



The following were glitched, saying &quot;you cannot stack XX spell in this area&quot; even though none were present.



Creeping Doom

Storm fo Vengeance

Blade Barrier

**Also**

Entangle

Incendiary Cloud

Acid Fog





Also, Glyph of Warding hurts the caster.



Storm of Vengeance and Creeping doom can be cast succesfully by a Druid, but not by a cleric.



If possible, add a visual effect to creatures when Nature's  ...</description>
			<category>Knights Templar mod</category>
			<pubDate>Thu, 19 Nov 2009 18:10:41 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/spell-errors-other-suggestions-t249.htm#1892</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/spell-errors-other-suggestions-t249.htm</guid>
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			<title>US server changing to match Far East</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/us-server-changing-to-match-far-east-t248.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>Just a few concerns about this change.  Does this mean that everyone will have to start from scratch again?  What will happen to the Far East One? Will you consider transfering our toons from Far East to the US server when its done?</description>
			<category>Knights Templar mod</category>
			<pubDate>Sun, 15 Nov 2009 23:31:13 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/us-server-changing-to-match-far-east-t248.htm#1867</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/us-server-changing-to-match-far-east-t248.htm</guid>
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			<title>Something is wrong with heal potions</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/something-is-wrong-with-heal-potions-t246.htm</link>
			<dc:creator>Warchief</dc:creator>
			<description><![CDATA[For some strange reason whenever I drink a heal potions my character cant fight or use any items for about 2-5 rounds, is this how it was supposed to be? I have put up with it for a while now but it is getting to the point where it is just plain annoying that when I drink a heal potion I get enough to drop my hp right back down to around the same point where I need to drink another potion. Could you please look into this and fix this as soon as possible? 
<br />

<br />
Thanks]]></description>
			<category>Questions about KT modifications</category>
			<pubDate>Sun, 15 Nov 2009 03:03:11 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/something-is-wrong-with-heal-potions-t246.htm#1856</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/something-is-wrong-with-heal-potions-t246.htm</guid>
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			<title>Thank You to Everyone</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/thank-you-to-everyone-t247.htm</link>
			<dc:creator>jearld</dc:creator>
			<description>I just wanted to say &quot;Thank You!&quot; to everyone here.  Some of the characters I play are Noodle, Amedaus, and Flint.  I've been playing on this server off and on since it started and I can honestly say this is the best server out there.  And it's not just because of the servers programing (sorry Sarah), it's the people who play on it that make it so much fun.  My job takes my all around the world, away from friends, and famliy, but I get so much support from the people here, it really  ...</description>
			<category>Knights Templar mod</category>
			<pubDate>Sun, 15 Nov 2009 07:03:41 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/thank-you-to-everyone-t247.htm#1862</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/thank-you-to-everyone-t247.htm</guid>
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			<title>Holy Water</title>
			<link>http://ktnwn.forumotion.net/items-f6/holy-water-t244.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[At the present time Br.Michael only gives out 3 holy water at a time that is if your lucky to get 3. Would it be possable to increase that amount we would realy appreciate it.
<br />

<br />
Thanks for all the hard work your doing with the server.]]></description>
			<category>Items</category>
			<pubDate>Sun, 15 Nov 2009 01:24:35 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/holy-water-t244.htm#1854</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/holy-water-t244.htm</guid>
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			<title>Alignment books</title>
			<link>http://ktnwn.forumotion.net/items-f6/alignment-books-t243.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>Sarah, can you please change the Angels' behavior so they don't destroy Books of Chaos/Evil on option #1 when you're holding one of those books? I almost always choose #1 for the AC buff out of habit, and I've accidentally destroyed more books than I can keep track of.</description>
			<category>Items</category>
			<pubDate>Fri, 13 Nov 2009 21:13:16 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/alignment-books-t243.htm#1851</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/alignment-books-t243.htm</guid>
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			<title>that lag monster</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/that-lag-monster-t230.htm</link>
			<dc:creator>pugz</dc:creator>
			<description>sarah u put that monster in prison trolopp is his name.  he is causeing major server issues every time sum one goes to prison.  the server lags out cant do anything for minutes.... or until that person logs out.  im not even sure y u put him there in the first place..... is that bubba?  the error has something to do with the shape shift.  we were all having fun with pvp  tonight til someone went to jail.  SPEAKING FOR MYSELF AND EVERYONE ELSE PLZ JUST TAKE THAT MONSTER OUTTA THERE TIL U GET HIS  ...</description>
			<category>Knights Templar mod</category>
			<pubDate>Sat, 17 Oct 2009 05:15:20 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/that-lag-monster-t230.htm#1744</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/that-lag-monster-t230.htm</guid>
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			<title>Knights Templar (Original Server)</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/knights-templar-original-server-t242.htm</link>
			<dc:creator>Sarah the DM</dc:creator>
			<description>Does anyone ever see this server on the master list any more?</description>
			<category>Knights Templar mod</category>
			<pubDate>Thu, 12 Nov 2009 14:50:51 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/knights-templar-original-server-t242.htm#1846</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/knights-templar-original-server-t242.htm</guid>
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			<title>What is wrong with people today?</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/what-is-wrong-with-people-today-t241.htm</link>
			<dc:creator>Abriymoch</dc:creator>
			<description><![CDATA[Recently had a player start harassing me in tells because I wouldn't invite him.
<br />

<br />
username: vramyre
<br />
playername: Angel Casters
<br />

<br />
Said such things to me as: (uncensored):
<br />
&quot;fucking retarded&quot;
<br />
&quot;stuck up snotty arse arse&quot;
<br />
&quot;stupid&quot;
<br />

<br />
Told me to get off of the server. 
<br />

<br />
Screenshot available upon request.]]></description>
			<category>Questions about KT modifications</category>
			<pubDate>Mon, 09 Nov 2009 01:57:27 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/what-is-wrong-with-people-today-t241.htm#1836</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/what-is-wrong-with-people-today-t241.htm</guid>
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			<title>Pale Master. . .</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/pale-master--t179.htm</link>
			<dc:creator>DarkSky</dc:creator>
			<description><![CDATA[I had a player named &quot;Amendaus&quot; asking if the Pale Master still got hurt if using the healing potons, will you be adding those death potions back to game?
<br />

<br />
DarkSky]]></description>
			<category>Knights Templar mod</category>
			<pubDate>Wed, 15 Jul 2009 14:35:15 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/pale-master--t179.htm#1316</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/pale-master--t179.htm</guid>
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			<title>Couple Suggestions</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/couple-suggestions-t240.htm</link>
			<dc:creator>Abriymoch</dc:creator>
			<description>Improve PM summons. They don't get better after level 10 PM. The Greater Zombie is fine up until D5. Ffrom then on it's worthless, not even as a damage shield.



Add a tougher form of the dragon for casters with at least 11 levels of the RDD class.



Add a tougher form of the mummt for casters with at least 11 levels of the PM class.



Add greater incentive for going pure fighter over bard/fighter/rdd.



Just a few thoughts. Will come up with mroe as I experience them in game. </description>
			<category>Knights Templar mod</category>
			<pubDate>Mon, 09 Nov 2009 00:39:59 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/couple-suggestions-t240.htm#1834</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/couple-suggestions-t240.htm</guid>
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			<title>IS MOD UP???</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/is-mod-up-t239.htm</link>
			<dc:creator>The Olde Knight</dc:creator>
			<description>if it is then where is it located? i havent been able to find it anywhere for months</description>
			<category>Questions about KT modifications</category>
			<pubDate>Thu, 05 Nov 2009 04:22:46 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/is-mod-up-t239.htm#1832</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/is-mod-up-t239.htm</guid>
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			<title>changes.....</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t235.htm</link>
			<dc:creator>pugz</dc:creator>
			<description>sarah just wondering if yer goal is to make it imposible to survive....  not critisism  just wondering wat yer vision is.</description>
			<category>Questions about KT modifications</category>
			<pubDate>Wed, 28 Oct 2009 17:28:03 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t235.htm#1786</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t235.htm</guid>
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			<title>Land Shark swimming about D1</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/land-shark-swimming-about-d1-t238.htm</link>
			<dc:creator>Shal</dc:creator>
			<description>While I've always enjoyed the random Gank monster (no sarcasm), I think the Land Shark lurking about D1 may be a tad rough.



He nailed me a few times, as he just sat in the little ruined tower where you spawn out of, by the Farmer.  I always thought they were a 1-hit kinda thing?  Ya know, slam ya for +63 to hit, 150 Damage, taunt, poof away, et. al.  That change?



Not a big whoop, just thought that while I can always switch to another character thats past D1, a new person coming on may  ...</description>
			<category>Questions about dungeons</category>
			<pubDate>Sat, 31 Oct 2009 15:24:31 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/land-shark-swimming-about-d1-t238.htm#1813</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/land-shark-swimming-about-d1-t238.htm</guid>
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			<title>Changes 2 Spells</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/changes-2-spells-t208.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description><![CDATA[Have you been changing spells on Drow Myrmidon's in drow they now completlt paralis you so you are help less... 
<br />

<br />
I have a deep request can you make it so when we use raise dead on an undead they die...]]></description>
			<category>Questions about dungeons</category>
			<pubDate>Mon, 07 Sep 2009 00:49:57 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/changes-2-spells-t208.htm#1507</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/changes-2-spells-t208.htm</guid>
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		<item>
			<title>:Changes:::</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t237.htm</link>
			<dc:creator>GPharaoh</dc:creator>
			<description>Sarah the DM wrote:I returned to the original KT concept, which is to keep feats, skills, and spells effective.

Personally, I think that the most effective way to do that would be removing Damage Immunities from all monsters and replacing them with Damage Resistances up to 30. Why do i say so? That way if you are str based, you deal more damage than someone who went dex. This would make sneak and critical hits more effective as well. 



Blue Toad: 100% electric immunity, +/- 30 physical,  ...</description>
			<category>Questions about KT modifications</category>
			<pubDate>Sat, 31 Oct 2009 01:48:37 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t237.htm#1800</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/changes-t237.htm</guid>
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			<title>Palemasters</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/palemasters-t236.htm</link>
			<dc:creator>Abriymoch</dc:creator>
			<description>You can't play them. At all.



Marty charges exorbitant prices.



The angel hates you.



Brother Michael Hates you.



You can't become good aligned. I don't know what's going on, but after using 6 books to get to good, I was zipped right backt o evil on rest.



You can't heal early-on. You can rarely heal later on.



The benefits are NOT worth the hassle.



&quot;Wee! I'm immune to critical hits and sneak attacks!&quot; So what? Mosnters do 60-100 damage per hit and you can't  ...</description>
			<category>Knights Templar mod</category>
			<pubDate>Fri, 30 Oct 2009 08:54:24 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/palemasters-t236.htm#1793</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/palemasters-t236.htm</guid>
		</item>
		<item>
			<title>Hell's Smithy. . .</title>
			<link>http://ktnwn.forumotion.net/dungeons-f7/hell-s-smithy--t234.htm</link>
			<dc:creator>DarkSky</dc:creator>
			<description><![CDATA[Mengala went to smithy in hell to upgrade &quot;SOS&quot; and some +15 longswords, the smith would not upgrade for her so I was ask to let you know that he isn't upgrading. When you have time could you please look into this?
<br />

<br />
Thank you.]]></description>
			<category>Dungeons</category>
			<pubDate>Tue, 27 Oct 2009 17:18:29 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/dungeons-f7/hell-s-smithy--t234.htm#1781</comments>
			<guid>http://ktnwn.forumotion.net/dungeons-f7/hell-s-smithy--t234.htm</guid>
		</item>
		<item>
			<title>MBBS in Ukraine</title>
			<link>http://ktnwn.forumotion.net/items-f6/mbbs-in-ukraine-t228.htm</link>
			<dc:creator>iglobal1</dc:creator>
			<description>Hi,



 



Join the world recognized MBBS program in Ukraine.



 



You can now earn your MBBS degree at an expense less than 30% by doing it in one of the most reputed universities in Ukraine with world class accreditation.



    *



      50% Aggregate In Physics, Chemistry &amp; Biology

    *



      30% Cheaper

    *



      World Class Standards

    *



      Medical University Listed  With International Medical Education Directory (IMED). 



Karabuts

Logovenko  ...</description>
			<category>Items</category>
			<pubDate>Thu, 08 Oct 2009 23:58:03 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/mbbs-in-ukraine-t228.htm#1725</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/mbbs-in-ukraine-t228.htm</guid>
		</item>
		<item>
			<title>USED TO BE A FUN PLACE</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/used-to-be-a-fun-place-t233.htm</link>
			<dc:creator>christhedad</dc:creator>
			<description>I had the unpleasue of listining to another player make comments about another players weight and ass! I dont play at this site to listen to childish and uncalled for remarks or to be insulted by anyone. Ive been playing her since the start and have always enjoyed myself and playing with the other people on this site. Tonight was the first time ive ever been so mad that it wasent worth the time playing here. We all already have so many problems life throws at us already why so would i want to  ...</description>
			<category>Knights Templar mod</category>
			<pubDate>Thu, 22 Oct 2009 04:58:43 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/used-to-be-a-fun-place-t233.htm#1760</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/used-to-be-a-fun-place-t233.htm</guid>
		</item>
		<item>
			<title>We need some cleric sets</title>
			<link>http://ktnwn.forumotion.net/items-f6/we-need-some-cleric-sets-t232.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>It turns out the Blessed Set is more of a dex-based set than a cleric set. You don't have to be a majority-class cleric to wear it, in fact, there's no class restriction, you just have to be 'good'. Same with the Stout set and Mighty, no class restriction, except no alignment restriction, although you need to have heavy armor proficiency to use them.



As it is, there IS no cleric set in the game at all.



Why not turn one of the level ~24 fighter-only armors like the Troll Blood armor or the  ...</description>
			<category>Items</category>
			<pubDate>Tue, 20 Oct 2009 06:08:50 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/we-need-some-cleric-sets-t232.htm#1752</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/we-need-some-cleric-sets-t232.htm</guid>
		</item>
		<item>
			<title>Addressing an imbalance in bonus spells</title>
			<link>http://ktnwn.forumotion.net/items-f6/addressing-an-imbalance-in-bonus-spells-t231.htm</link>
			<dc:creator>Koelenis</dc:creator>
			<description>Amulet of Wizardry, Helm of Wizardry, the wizard's own upgradeable staff, Skeeve's set, wizards can get a lot of extra spell slots. Sorcerers get many extra spells also, having available a Helm of Sorcery, Skeeve's set, the upgradeable sorcerer's staff, missing out only on an amulet. Bards are not so lucky, with Tune Master gloves available at higher levels and a certain longsword at MUCH higher levels.

      I haven't completed the Jester's set (high bard) to know if it gives bonus spells to  ...</description>
			<category>Items</category>
			<pubDate>Tue, 20 Oct 2009 04:02:18 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/addressing-an-imbalance-in-bonus-spells-t231.htm#1751</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/addressing-an-imbalance-in-bonus-spells-t231.htm</guid>
		</item>
		<item>
			<title>Marty's store question....</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/marty-s-store-question-t226.htm</link>
			<dc:creator>longtooth878</dc:creator>
			<description><![CDATA[Is there any way to slow down the restock of the store. Alot of cool stuff gets sold there and I was wondering if that is a possiblity?  <img src="http://illiweb.com/fa/i/smiles/icon_idea.png" alt="Idea" longdesc="18" />  ~ thanks for the hard work you do to help everyone out...   <img src="http://illiweb.com/fa/i/smiles/icon_biggrin.png" alt="Very Happy" longdesc="1" />]]></description>
			<category>Questions about KT modifications</category>
			<pubDate>Mon, 05 Oct 2009 22:08:30 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/marty-s-store-question-t226.htm#1717</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/marty-s-store-question-t226.htm</guid>
		</item>
		<item>
			<title>Why no Chain?</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description>Marty does not have chain mail 4 sale, he has +1 chain but no Chain why would you leave that out? did you over look it? or just trying to make things harder...? or did you just over look it?



 



Also why I got your attention, can you do something about your spawns and exp rewards to make it Party freindly , I meen if you made it so you got more exp when in a party or make spawns more often when in party you will get more People \

Build it they will come...  

God Bless, see you in  ...</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 09 Oct 2009 13:53:26 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm#1726</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/why-no-chain-t229.htm</guid>
		</item>
		<item>
			<title>&amp;lt;Erased&amp;gt;</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/erased-t219.htm</link>
			<dc:creator>werehound</dc:creator>
			<description>&lt;Erased&gt;</description>
			<category>Knights Templar mod</category>
			<pubDate>Fri, 18 Sep 2009 21:32:06 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/erased-t219.htm#1624</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/erased-t219.htm</guid>
		</item>
		<item>
			<title>Trollop Monster</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/trollop-monster-t227.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[Your Trollop is in jail.  Several errors comming up. Lag is unberable.
<br />
Gomez is in jail and the thing keeps attacking him. Gomez in corner invisable not fighting but yet his prison term was extended 5times for fighting. Please correct this]]></description>
			<category>Questions about KT modifications</category>
			<pubDate>Tue, 06 Oct 2009 21:20:56 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/trollop-monster-t227.htm#1721</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/trollop-monster-t227.htm</guid>
		</item>
		<item>
			<title>An unusual request</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description><![CDATA[<img src="http://illiweb.com/fa/i/smiles/icon_sad.gif" alt="Sad" longdesc="3" /> 
<br />
Apparently the spots on my dice have worn off from such prolonged use. I need a new set of dice. <img src="http://illiweb.com/fa/i/smiles/icon_cry.gif" alt="Crying or Very sad" longdesc="11" />]]></description>
			<category>Questions about Items</category>
			<pubDate>Wed, 30 Sep 2009 22:43:30 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm#1710</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/an-unusual-request-t225.htm</guid>
		</item>
		<item>
			<title>fun little add ins</title>
			<link>http://ktnwn.forumotion.net/items-f6/fun-little-add-ins-t224.htm</link>
			<dc:creator>Gomez</dc:creator>
			<description><![CDATA[when you kill karl you get &quot;karl's middle finger &quot; item .
<br />
 when you use item it would be simular to taunt .]]></description>
			<category>Items</category>
			<pubDate>Thu, 24 Sep 2009 02:19:13 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/fun-little-add-ins-t224.htm#1707</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/fun-little-add-ins-t224.htm</guid>
		</item>
		<item>
			<title>harassment</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/harassment-t221.htm</link>
			<dc:creator>werehound</dc:creator>
			<description><![CDATA[El gabardine repeatedly killed me using Element Crystals, Spawning monsters, running them to me, and logging. 
<br />

<br />
He'd Cast level 9 bigby on me, spawn mosnters and kill me.
<br />

<br />
When people would Hand him, or disable him, to try to tlak to him, he'd relog, get his spells back, and do the same stuff.]]></description>
			<category>Knights Templar mod</category>
			<pubDate>Sun, 20 Sep 2009 07:52:54 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/harassment-t221.htm#1642</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/harassment-t221.htm</guid>
		</item>
		<item>
			<title>&amp;lt;Erased&amp;gt;</title>
			<link>http://ktnwn.forumotion.net/items-f6/erased-t134.htm</link>
			<dc:creator>werehound</dc:creator>
			<description>&lt;Erased&gt;</description>
			<category>Items</category>
			<pubDate>Mon, 02 Mar 2009 03:32:35 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/items-f6/erased-t134.htm#918</comments>
			<guid>http://ktnwn.forumotion.net/items-f6/erased-t134.htm</guid>
		</item>
		<item>
			<title>Cleric Set (Blessed set)</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm</link>
			<dc:creator>GammaGm</dc:creator>
			<description><![CDATA[Is there any way that the amulet of the Blessed set can be changed to a ring, boots, or armor so that a cleric in the Knights can make use of the benefits of the Blessed set and the Knight's ammy?
<br />

<br />
Unless I'm wrong, which i frequently am, the Blessed set is the only cleric-type set.]]></description>
			<category>Questions about Items</category>
			<pubDate>Sat, 03 Jan 2009 03:34:53 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm#477</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/cleric-set-blessed-set-t89.htm</guid>
		</item>
		<item>
			<title>Does anyone want to start or join a guild..?</title>
			<link>http://ktnwn.forumotion.net/raids-parties-f11/does-anyone-want-to-start-or-join-a-guild-t220.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description>If you would like to start or join a guild reply...</description>
			<category>Raids / Parties</category>
			<pubDate>Sat, 19 Sep 2009 12:28:35 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/raids-parties-f11/does-anyone-want-to-start-or-join-a-guild-t220.htm#1637</comments>
			<guid>http://ktnwn.forumotion.net/raids-parties-f11/does-anyone-want-to-start-or-join-a-guild-t220.htm</guid>
		</item>
		<item>
			<title>Too many keys...</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description>I would like it if you could make it so when you get the vile key it becomes a master key for all dungeons/ maybey even all doors chest ect......</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 18 Sep 2009 13:40:16 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm#1616</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/too-many-keys-t218.htm</guid>
		</item>
		<item>
			<title>Rainbow Dragon</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>This was an experience.  Gomez got him  then I got him yesterday and Dark got him today.  I surely hope that when done with this area we get loot drop.  Right now just get xp if your not maxed.  The dragon killed me twice before i got him. He sure has some damaging breath lol.</description>
			<category>Questions about Items</category>
			<pubDate>Fri, 11 Sep 2009 22:26:42 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm#1587</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/rainbow-dragon-t215.htm</guid>
		</item>
		<item>
			<title>Ambient Monsters</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/ambient-monsters-t217.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description><![CDATA[I would really love to see your spawns doing more than just standing there, I meen they already have heart beats...
<br />
could you start making them walk around it looks so much better, even if they cast some buffs ect....]]></description>
			<category>Questions about dungeons</category>
			<pubDate>Wed, 16 Sep 2009 01:27:00 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/ambient-monsters-t217.htm#1605</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/ambient-monsters-t217.htm</guid>
		</item>
		<item>
			<title>Cave of Eternal Life. . .</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/cave-of-eternal-life--t216.htm</link>
			<dc:creator>DarkSky</dc:creator>
			<description>Zandelf's Crimson was in Cave of Eternal life and spawn Warbot, got key, gem and getting xp.  Maybe something to look into.</description>
			<category>Questions about dungeons</category>
			<pubDate>Mon, 14 Sep 2009 19:27:40 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/cave-of-eternal-life--t216.htm#1602</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/cave-of-eternal-life--t216.htm</guid>
		</item>
		<item>
			<title>Pally Set Items</title>
			<link>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm</link>
			<dc:creator>fossil101</dc:creator>
			<description>Sarah what were your thoughts when you gave lvl 60 pally set item the create undead and we get a lvl 13 shadow?  In my opinion that shadow would be good for stout set but certainly is a big waste on a lvl 60. When I first saw it I thought it was a good April Fools Joke.  My pally was doing great she got Vile King's key and with in 2 days she is worthless.  Even with the SOS sword and having  D-16 key she cant even hit the Drow Master Assasins. We have concealment and the monsters see us right  ...</description>
			<category>Questions about Items</category>
			<pubDate>Tue, 08 Sep 2009 05:07:44 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm#1536</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-items-f1/pally-set-items-t211.htm</guid>
		</item>
		<item>
			<title>USA Server</title>
			<link>http://ktnwn.forumotion.net/knights-templar-mod-f8/usa-server-t198.htm</link>
			<dc:creator>Sarah the DM</dc:creator>
			<description>USA server should be back up with the original KT.  The cable modem died.</description>
			<category>Knights Templar mod</category>
			<pubDate>Thu, 13 Aug 2009 02:30:10 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/knights-templar-mod-f8/usa-server-t198.htm#1435</comments>
			<guid>http://ktnwn.forumotion.net/knights-templar-mod-f8/usa-server-t198.htm</guid>
		</item>
		<item>
			<title>&amp;lt;Erased&amp;gt;</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/erased-t213.htm</link>
			<dc:creator>werehound</dc:creator>
			<description>&lt;Erased&gt;</description>
			<category>Questions about KT modifications</category>
			<pubDate>Wed, 09 Sep 2009 03:30:59 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/erased-t213.htm#1547</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/erased-t213.htm</guid>
		</item>
		<item>
			<title>Deity Players for Jesus</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/deity-players-for-jesus-t214.htm</link>
			<dc:creator>harmjustice</dc:creator>
			<description><![CDATA[When we create our toons, there is a deity option, can you make it benificle to be a follower of The Only True God?,,,
<br />
even give the other players that want to follow some other god , throw em a bone to...
<br />

<br />

<br />
If you could do somthing like that, It would be kool...
<br />

<br />
I do not know what options you have there, so I will wait for a reply before I make any suggestion's
<br />

<br />
God bles see ya later...T]]></description>
			<category>Questions about dungeons</category>
			<pubDate>Fri, 11 Sep 2009 02:41:54 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/deity-players-for-jesus-t214.htm#1584</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/deity-players-for-jesus-t214.htm</guid>
		</item>
		<item>
			<title>Crimson Monks</title>
			<link>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/crimson-monks-t163.htm</link>
			<dc:creator>mjack360</dc:creator>
			<description><![CDATA[Just need a little bit more information about how the Crimson order works. Ranking, items, etc.
<br />
anything will help.]]></description>
			<category>Questions about KT modifications</category>
			<pubDate>Wed, 27 May 2009 09:39:11 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/crimson-monks-t163.htm#1193</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-kt-modifications-f4/crimson-monks-t163.htm</guid>
		</item>
		<item>
			<title>&amp;lt;Erased&amp;gt;</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/erased-t212.htm</link>
			<dc:creator>werehound</dc:creator>
			<description>&lt;Erased&gt;</description>
			<category>Questions about dungeons</category>
			<pubDate>Wed, 09 Sep 2009 03:29:53 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/erased-t212.htm#1546</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/erased-t212.htm</guid>
		</item>
		<item>
			<title>Evil Altars</title>
			<link>http://ktnwn.forumotion.net/questions-about-dungeons-f3/evil-altars-t206.htm</link>
			<dc:creator>Sarah the DM</dc:creator>
			<description>Added evil altars to the module in the most recent update.  These altars will provide the necessary healing potions for pale masters and other undead.  They replenish periodically, but not frequently.  Please check it out and report comments here.</description>
			<category>Questions about dungeons</category>
			<pubDate>Sun, 06 Sep 2009 08:46:57 GMT</pubDate>
			<comments>http://ktnwn.forumotion.net/questions-about-dungeons-f3/evil-altars-t206.htm#1504</comments>
			<guid>http://ktnwn.forumotion.net/questions-about-dungeons-f3/evil-altars-t206.htm</guid>
		</item>
	</channel>
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